| gonglei007/GameDevMind |
3,724 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
Shell |
| 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 |
| keijiro/TestbedHDRP |
744 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
unlicense |
ShaderLab |
| Testbed project for Unity HDRP (High Definition Render Pipeline) |
| blurrypiano/littleVulkanEngine |
558 |
|
0 |
0 |
about 3 years ago |
0 |
|
11 |
mit |
C++ |
| Code repo for video tutorial series teaching Vulkan and computer graphics |
| rougier/python-opengl |
538 |
|
0 |
0 |
almost 4 years ago |
0 |
|
21 |
other |
HTML |
| An open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018 |
| marcozakaria/URP-LWRP-Shaders |
524 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
mit |
ShaderLab |
| A Collection of Shader For URP(LWRP) Render Pipeline |
| Sporif/dxvk-async |
484 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
|
|
| Anatta336/driven-decals |
287 |
|
0 |
0 |
about 5 years ago |
0 |
|
9 |
mit |
C# |
| A mesh-based PBR decal system for Unity's universal render pipeline. |
| supyrb/ConfigurableShaders |
227 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
mit |
ShaderLab |
| Showing off the power of shader properties in Unity |
| google/uVkCompute |
179 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
apache-2.0 |
C++ |
| A micro Vulkan compute pipeline and a collection of benchmarking compute shaders |
| Endarren/Unity_Resources |
177 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
gpl-3.0 |
|
| A list of resources and tutorials for those doing programming in Unity. |