| unity3d-jp/UnityChanToonShaderVer2_Project |
2,999 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
|
ShaderLab |
| UnityChanToonShaderVer2 Project / v.2.0.9 Release |
| lume/lume |
1,166 |
|
7 |
4 |
over 2 years ago |
134 |
July 29, 2019 |
111 |
mit |
TypeScript |
| Create 3D web applications with HTML. Bring a new depth to your DOM! |
| hecomi/uRaymarching |
1,037 |
|
0 |
2 |
over 3 years ago |
5 |
May 08, 2022 |
9 |
mit |
HLSL |
| Raymarching Shader Generator in Unity |
| enginmanap/limonEngine |
573 |
|
0 |
0 |
over 2 years ago |
0 |
|
47 |
lgpl-3.0 |
C++ |
| 3D FPS game engine with full dynamic lighting and shadows |
| QianMo/GPU-Gems-Book-Source-Code |
464 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
C++ |
| :cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏 |
| Angelo1211/HybridRenderingEngine |
404 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C++ |
| Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. |
| f15gdsy/2D-Light-of-Sight-Unity |
312 |
|
0 |
0 |
over 10 years ago |
0 |
|
7 |
other |
C# |
| A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d. |
| middlefeng/NuoModelViewer |
288 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
bsd-3-clause |
C++ |
| A simple Wavefront OBJ viewer. |
| vilbeyli/VQEngine-Legacy |
265 |
|
0 |
0 |
about 5 years ago |
0 |
|
|
gpl-3.0 |
C++ |
| DirectX 11 Renderer written in C++11 |
| discosultan/penumbra |
252 |
|
2 |
2 |
over 3 years ago |
12 |
August 02, 2022 |
20 |
mit |
C# |
| 2D lighting with soft shadows for MonoGame |