| StereoKit/StereoKit |
885 |
|
1 |
3 |
about 2 years ago |
148 |
December 09, 2023 |
156 |
mit |
C++ |
| An easy-to-use mixed reality library for building HoloLens and VR applications with C# and OpenXR! |
| DassaultSystemes-Technology/EnterprisePBRShadingModel |
362 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
other |
HTML |
| cosmoscout/cosmoscout-vr |
341 |
|
0 |
0 |
over 2 years ago |
0 |
|
30 |
other |
C++ |
| :milky_way: A virtual universe which lets you explore, analyze and present huge planetary datasets and large simulation data in real-time. |
| a2flo/floor |
303 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
gpl-2.0 |
C++ |
| A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution. |
| ddiakopoulos/polymer |
295 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
bsd-3-clause |
C++ |
| 🎨 graphics/interaction prototyping sandbox |
| favreau/Sol-R |
279 |
|
0 |
0 |
over 7 years ago |
0 |
|
|
other |
C++ |
| Open-Source CUDA/OpenCL Speed Of Light Ray-tracer |
| scenerygraphics/scenery |
122 |
|
0 |
0 |
over 2 years ago |
0 |
|
74 |
lgpl-3.0 |
Kotlin |
| Flexible VR Visualisation for Volumetric and Geometric Data on the Java VM, powered by Kotlin and Vulkan. |
| facebookresearch/HVVR |
105 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
other |
C++ |
| Hierarchical Visibility for Virtual Reality, which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such as lens distortion. |
| tensorush/Awesome-Graphics-Programming |
95 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-3.0 |
|
| 😎 🧊 Collection of the most awesome learning resources on graphics programming in the form of videos, tutorials and books. |
| sensics/OSVR-RenderManager |
41 |
|
0 |
0 |
about 6 years ago |
0 |
|
60 |
apache-2.0 |
C |