| RandyGaul/cute_headers |
4,002 |
|
0 |
0 |
over 2 years ago |
0 |
|
15 |
|
C |
| Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games |
| DanielChappuis/reactphysics3d |
1,388 |
|
0 |
0 |
about 2 years ago |
0 |
|
97 |
zlib |
C++ |
| Open source C++ physics engine library in 3D |
| flexible-collision-library/fcl |
1,202 |
|
0 |
1 |
over 2 years ago |
3 |
June 07, 2022 |
222 |
other |
C++ |
| Flexible Collision Library |
| jslee02/awesome-collision-detection |
1,012 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
cc0-1.0 |
|
| :sunglasses: A curated list of awesome collision detection libraries and resources |
| roboticslibrary/rl |
782 |
|
0 |
0 |
over 2 years ago |
0 |
|
39 |
bsd-2-clause |
C++ |
| The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. |
| neka-nat/cupoch |
776 |
|
0 |
1 |
over 2 years ago |
39 |
December 09, 2023 |
20 |
mit |
C++ |
| Robotics with GPU computing |
| kroitor/gjk.c |
693 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
wtfpl |
C |
| Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C |
| solenum/exengine |
520 |
|
0 |
0 |
over 4 years ago |
0 |
|
|
mit |
C |
| A C99 3D game engine |
| SolarLune/resolv |
377 |
|
0 |
1 |
about 2 years ago |
6 |
May 31, 2023 |
2 |
mit |
Go |
| A Simple 2D Golang collision detection and resolution library for games |
| bmoren/p5.collide2D |
321 |
|
0 |
2 |
almost 5 years ago |
3 |
July 13, 2020 |
11 |
other |
JavaScript |
| A collision detection library for 2D geometry in p5.js |