| fogleman/pt |
1,852 |
|
6 |
2 |
about 7 years ago |
1 |
June 19, 2017 |
7 |
mit |
Go |
| A path tracer written in Go. |
| erichlof/THREE.js-PathTracing-Renderer |
1,759 |
|
0 |
0 |
over 2 years ago |
0 |
|
43 |
cc0-1.0 |
JavaScript |
| Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html |
| knightcrawler25/GLSL-PathTracer |
1,514 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
mit |
C++ |
| A GLSL Path Tracer |
| nvpro-samples/vk_mini_path_tracer |
1,026 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++. |
| lighttransport/nanort |
965 |
|
0 |
0 |
almost 3 years ago |
0 |
|
8 |
mit |
C++ |
| NanoRT, single header only modern ray tracing kernel. |
| TheRealMJP/DXRPathTracer |
603 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| A (very) simple path tracer implemented using DirectX Ray Tracing (DXR) |
| AirGuanZ/Atrc |
459 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
mit |
C++ |
| My path tracer |
| rnd-team-dev/plotoptix |
444 |
|
0 |
0 |
over 2 years ago |
51 |
October 06, 2023 |
7 |
other |
Python |
| Data visualisation and ray tracing in Python based on OptiX 7.7 framework. |
| knightcrawler25/Optix-PathTracer |
255 |
|
0 |
0 |
over 4 years ago |
0 |
|
4 |
|
C |
| Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine |
| ekzhang/rpt |
251 |
|
0 |
0 |
about 5 years ago |
4 |
February 26, 2021 |
0 |
other |
Rust |
| A physically-based path tracer |