| patriciogonzalezvivo/thebookofshaders |
5,553 |
|
0 |
0 |
over 2 years ago |
0 |
|
58 |
other |
GLSL |
| Step-by-step guide through the abstract and complex universe of Fragment Shaders. |
| gfx-rs/naga |
1,435 |
|
0 |
47 |
over 2 years ago |
36 |
December 06, 2023 |
22 |
other |
Rust |
| Universal shader translation in Rust |
| LukasBanana/XShaderCompiler |
300 |
|
0 |
0 |
over 6 years ago |
0 |
|
6 |
other |
C++ |
| Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL |
| SCRN-VRC/Language-Translation-with-Fragment-Shaders |
71 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
ShaderLab |
| EN to JP and JP to EN with transformer models |
| mellinoe/veldrid-spirv |
38 |
|
0 |
0 |
almost 4 years ago |
0 |
|
13 |
mit |
C# |
| SPIR-V shader translation for Veldrid, using SPIRV-Cross |
| vanviethieuanh/godot_screen_changer |
6 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
|
GDScript |
| A simple godot screen changer |
| stoyannk/ShaderTranslator |
5 |
|
0 |
0 |
over 13 years ago |
0 |
|
0 |
bsd-2-clause |
C++ |
| A DX shader translation framework that allows for an enhanced syntax |