| DragonJoker/Castor3D |
407 |
|
0 |
0 |
over 2 years ago |
0 |
|
25 |
mit |
C++ |
| Multi-OS 3D engine. |
| inet256/inet256 |
126 |
|
5 |
9 |
almost 3 years ago |
11 |
February 17, 2026 |
6 |
gpl-3.0 |
Go |
| Identity Based Network API with 256-Bit Addresses |
| GameTechDev/FaceMapping2 |
59 |
|
0 |
0 |
almost 9 years ago |
0 |
|
4 |
apache-2.0 |
C++ |
| This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto 3d head mesh. |
| MichaelRabinovich/Scalable-Locally-Injective-Mappings |
51 |
|
0 |
0 |
about 7 years ago |
0 |
|
5 |
gpl-3.0 |
C++ |
| Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the Symmetric Dirichlet isometric energy. |
| ProjectMeshnet/nodeatlas |
51 |
|
0 |
0 |
almost 12 years ago |
17 |
June 02, 2014 |
32 |
gpl-3.0 |
Go |
| Federated node mapping for mesh networks |
| icemiliang/lscm |
41 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C++ |
| Least squares conformal mapping implemented in C++ |
| iory/texture-mapping |
26 |
|
0 |
0 |
over 2 years ago |
5 |
October 02, 2023 |
1 |
|
C++ |
| PCL Texture Mapping wrapper |
| Kosmonaut3d/Modelviewer |
22 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
C# |
| 3d model viewer for Monogame |
| andrewrgarcia/voxelmap |
17 |
|
0 |
0 |
over 2 years ago |
43 |
May 04, 2023 |
1 |
mit |
Python |
| A Python library for making voxel and 3D mesh models from images and arrays |
| spite/scotlandjs-2014 |
16 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
|
JavaScript |