| RedpointGames/Protogame |
163 |
|
0 |
0 |
about 8 years ago |
0 |
|
4 |
|
C# |
| This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained |
| Kosmonaut3d/BloomFilter-for-Monogame-and-XNA |
89 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
C# |
| A bloom filter module, which can easily be added to existing applications. Solution includes sample |
| tainicom/Aether.Extras |
51 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
apache-2.0 |
C# |
| MonoGame Content Importers, Shaders, etc |
| AndrewRussellNet/FNA-Template |
48 |
|
0 |
0 |
over 6 years ago |
0 |
|
2 |
|
C# |
| A simple template for FNA game projects. |
| Kosmonaut3d/ColorGradingFilter-Sample |
32 |
|
0 |
0 |
over 8 years ago |
0 |
|
1 |
|
C# |
| A color grading / correction filter for Monogame and XNA. |
| jackmott/monogame-hotload |
25 |
|
0 |
0 |
over 7 years ago |
0 |
|
2 |
mit |
C# |
| A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C# |
| MichaelAquilina/Some-2D-RPG |
23 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Tinkering with Game Development |
| PodeCaradox/MonoGame-HardwareInstancing |
18 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C# |
| MonoGame-HardwareInstancing Isometric Tiles |
| tgsstdio/Mg |
17 |
|
1 |
6 |
over 6 years ago |
7 |
October 09, 2017 |
4 |
mit |
C# |
| C# Vulkan interface/polyfill for WINDOWS and MacOS |
| Creta5164/Monogame-MSDF-example |
16 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
C# |
| This is an example of how to use MSDF texture in Monogame. |