| google/filament |
16,722 |
|
2 |
7 |
about 2 years ago |
130 |
November 15, 2023 |
134 |
apache-2.0 |
C++ |
| Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 |
| nidorx/matcaps |
2,165 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
JavaScript |
| Huge library of matcap PNG textures organized by color |
| gecko0307/dagon |
292 |
|
0 |
1 |
about 2 years ago |
35 |
August 30, 2023 |
12 |
other |
D |
| 3D game engine for D |
| NVIDIA/VisRTX |
221 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
other |
C++ |
| NVIDIA OptiX based implementation of ANARI |
| Azmisov/snow |
165 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
gpl-2.0 |
C++ |
| OpenGL and Houdini snow simulation (material point method) |
| javagl/Obj |
159 |
|
6 |
9 |
over 2 years ago |
4 |
March 04, 2023 |
4 |
other |
Java |
| A simple Wavefront OBJ file loader |
| hotstreams/limitless-engine |
158 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
C++ |
| OpenGL C++ Graphics Engine |
| nvpro-samples/gl_vk_threaded_cadscene |
155 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
apache-2.0 |
C++ |
| OpenGL and Vulkan comparison on rendering a CAD scene using various techniques |
| nvpro-samples/gl_cadscene_rendertechniques |
144 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| OpenGL sample on various rendering approaches for typical CAD scenes |
| avilapa/vxr |
133 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
C++ |
| General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence) |