| keenanwoodall/Deform |
2,928 |
|
0 |
0 |
over 2 years ago |
0 |
|
20 |
mit |
C# |
| A fully-featured deformer system for Unity. |
| killop/anything_about_game |
2,534 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
|
| A wonderful list of Game Development resources. |
| zadvorsky/three.bas |
942 |
|
9 |
1 |
about 3 years ago |
19 |
June 20, 2022 |
12 |
mit |
JavaScript |
| THREE.JS Buffer Animation System |
| keijiro/HdrpVatExample |
501 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
unlicense |
HLSL |
| VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph |
| sugi-cho/Animation-Texture-Baker |
440 |
|
0 |
0 |
about 5 years ago |
0 |
|
2 |
mit |
C# |
| 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン |
| Godlander/objmc |
433 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
mit |
Python |
| python script to convert .OBJ files into Minecraft java edition models, rendering them in game with a core shader. |
| keijiro/SkeletalGeometricEffects |
407 |
|
0 |
0 |
about 7 years ago |
0 |
|
1 |
|
HLSL |
| Experiments on geometry shader instancing with skeletal animations |
| benjamminf/warpjs |
350 |
|
0 |
4 |
almost 5 years ago |
10 |
December 16, 2017 |
7 |
mit |
JavaScript |
| Warp, distort, bend, twist and smudge your SVG’s directly in the browser |
| maxartz15/VertexAnimation |
281 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
mit |
C# |
| Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS. |
| keijiro/Cloner |
254 |
|
0 |
0 |
over 8 years ago |
0 |
|
1 |
mit |
C# |
| An example of use of procedural instancing. |