| microsoft/DirectML |
1,807 |
|
0 |
0 |
about 2 years ago |
19 |
January 02, 2023 |
173 |
mit |
Python |
| DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm. |
| Djdefrag/QualityScaler |
1,519 |
|
0 |
0 |
over 2 years ago |
0 |
|
22 |
mit |
Python |
| QualityScaler - image/video AI upscaler app |
| Djdefrag/RealScaler |
167 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
mit |
Python |
| RealScaler - image/video AI upscaler app (Real-ESRGAN) |
| vinjn/awesome-d3d12 |
98 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
|
| Awesome D3D12 ecosystem |
| vinjn/awesome-rtx |
48 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
|
| Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR) |
| scanberg/hbao |
44 |
|
0 |
0 |
over 10 years ago |
0 |
|
1 |
|
C++ |
| Horizon Based Ambient Occlusion |
| philcn/DXRExperiments |
25 |
|
0 |
0 |
about 7 years ago |
0 |
|
3 |
|
C++ |
| A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer. |
| Calvin-LLC/nvidia-overlay-hijack |
22 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C++ |
| An imgui window rendered on top of nvidia's overlay with animations |
| davidgm94/engine-resources |
21 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
|
|
| This is a list of game development resources I will be collecting |
| halogenica/WGL_NV_DX |
21 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
mit |
C |
| Initial checkin of WGL_NV_DX demo |