| bmoren/p5.collide2D |
321 |
|
0 |
2 |
almost 5 years ago |
3 |
July 13, 2020 |
11 |
other |
JavaScript |
| A collision detection library for 2D geometry in p5.js |
| Tarliton/collision2d |
56 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
mit |
Go |
| A simple Go library for performing 2D collision detection based on sat-js |
| qwertyquerty/collision |
54 |
|
0 |
0 |
about 3 years ago |
0 |
|
5 |
mit |
Python |
| Collision is a python library meant for collision detection between convex and concave polygons, circles, and points. |
| iamyoukou/sdf2dWithMPM2D |
18 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
C++ |
| SDF-based collision detection with MPM-based simulation |
| DusteDdk/Osgg |
8 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
C++ |
| OldSkoolGravityGame |
| Poxelcoll/Poxelcoll |
6 |
|
0 |
0 |
almost 14 years ago |
0 |
|
0 |
gpl-3.0 |
|
| Poxelcoll (Polygon/pixel-perfect collision detection library) is a FOSS library designed to support easy, flexible and efficient pixel-perfect collision detection, including simple transformations such as scaling and rotation. |