| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| orangeduck/Corange |
1,564 |
|
0 |
0 |
over 3 years ago |
0 |
|
22 |
other |
C |
| Pure C Game Engine |
| 17cupsofcoffee/tetra |
864 |
|
1 |
6 |
about 2 years ago |
59 |
March 17, 2023 |
17 |
mit |
Rust |
| 🎮 A simple 2D game framework written in Rust |
| vkoskiv/c-ray |
743 |
|
0 |
0 |
about 2 years ago |
0 |
|
17 |
mit |
C |
| c-ray is a small, simple path tracer written in C |
| Angelo1211/HybridRenderingEngine |
404 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C++ |
| Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. |
| gecko0307/dagon |
292 |
|
0 |
1 |
about 2 years ago |
35 |
August 30, 2023 |
12 |
other |
D |
| 3D game engine for D |
| chrisdone/vado |
256 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
other |
Haskell |
| A demo web browser engine written in Haskell |
| XorTroll/Plutonium |
233 |
|
0 |
0 |
over 2 years ago |
0 |
|
10 |
mit |
C++ |
| An easy-to-use UI framework for Nintendo Switch homebrew |
| Angelo1211/SoftwareRenderer |
219 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C++ |
| Software rendering engine with PBR. Built from scratch on C++. |
| gabrielrcouto/awesome-php-ffi |
216 |
|
0 |
0 |
about 5 years ago |
0 |
|
1 |
|
C |
| PHP FFI examples and use cases |