| timi-liuliang/echo |
823 |
|
0 |
0 |
over 2 years ago |
0 |
|
249 |
mit |
C++ |
| A New Cross-Platform 2D 3D Game Engine |
| codilime/veles |
685 |
|
0 |
0 |
almost 7 years ago |
0 |
|
55 |
apache-2.0 |
C++ |
| Binary data analysis and visualization tool |
| c42f/displaz |
220 |
|
0 |
0 |
over 2 years ago |
0 |
|
59 |
other |
C++ |
| A hackable lidar viewer |
| martin-pr/possumwood |
206 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
mit |
C++ |
| Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It is intended to serve as a sandbox for computer graphics algorithms and libraries, providing a user-friendly and coding-free UI for libraries that would otherwise be inaccessible for an average user. |
| djbozkosz/Light-Propagation-Volumes |
71 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Master's Thesis. |
| spookyboo/HLMSEditor |
61 |
|
0 |
0 |
about 8 years ago |
0 |
|
8 |
|
C++ |
| High Level Material Shader editor |
| hradec/pipeVFX |
51 |
|
0 |
0 |
almost 3 years ago |
0 |
|
4 |
|
Python |
| A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!) |
| surfsky/QmlExplorer |
39 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
QML |
| A Qt QML running environment and examples explorer app. |
| VladimirMakeev/ShaderWorkshop |
34 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
lgpl-3.0 |
C++ |
| Interactive GLSL fragment shaders editor made with Qt |
| marcoc2/dpixel |
33 |
|
0 |
0 |
over 8 years ago |
0 |
|
19 |
gpl-3.0 |
C++ |
| A Pixel Art Remastering Tool using classic algorithms |