| MetalPetal/MetalPetal |
1,680 |
|
11 |
0 |
over 2 years ago |
107 |
October 27, 2022 |
19 |
mit |
Objective-C |
| A GPU accelerated image and video processing framework built on Metal. |
| erickingxu/MetalImage |
214 |
|
0 |
0 |
over 3 years ago |
0 |
|
2 |
mit |
Objective-C++ |
| MetalImage is more faster and powerful than opengles for iOS. It is very similar to GPUImage framework, but perform a better 3D rendering and multithreads computing abilities. |
| wangrenzhu/MetalVideoProcess |
29 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
Swift |
| MetalVideoProcess is a High-Performance video effects processing framework. It's base on GPUImage3 Metal, support asynchronous and multithread processing. |
| membraneframework/video_compositor |
27 |
|
0 |
0 |
about 2 years ago |
0 |
|
17 |
apache-2.0 |
Rust |
| Tool for real-time video processing / transforming / composing |
| carrotflakes/kantera |
13 |
|
0 |
0 |
over 2 years ago |
1 |
August 25, 2019 |
12 |
|
Rust |
| Video composition and rendering kit for Rust |
| CrazyOldWizard/Handbrake-Automated-Batch-Rendering |
6 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
mit |
C# |
| Automatically batch render videos in folders based on presets using Handbrake - Multi-Node-Support |