| ssloy/tinyrenderer |
18,246 |
|
0 |
0 |
over 2 years ago |
0 |
|
42 |
other |
C++ |
| A brief computer graphics / rendering course |
| ssloy/tinyraytracer |
4,594 |
|
0 |
0 |
almost 3 years ago |
0 |
|
14 |
|
C++ |
| A brief computer graphics / rendering course |
| Polytonic/Glitter |
2,299 |
|
0 |
0 |
almost 3 years ago |
0 |
|
17 |
|
CMake |
| Dead Simple OpenGL |
| ssloy/tinykaboom |
2,214 |
|
0 |
0 |
about 3 years ago |
0 |
|
2 |
|
C++ |
| A brief computer graphics / rendering course |
| ssloy/tinyraycaster |
1,233 |
|
0 |
0 |
about 7 years ago |
0 |
|
1 |
wtfpl |
C++ |
| 486 lines of C++: old-school FPS in a weekend |
| skywind3000/RenderHelp |
1,222 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
mit |
C++ |
| :zap: 可编程渲染管线实现,帮助初学者学习渲染 |
| keith2018/SoftGLRender |
858 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison |
| rswinkle/PortableGL |
852 |
|
0 |
0 |
over 2 years ago |
1 |
December 14, 2022 |
3 |
mit |
C |
| An implementation of OpenGL 3.x-ish in clean C |
| kanition/pbrtbook |
782 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
other |
TeX |
| pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation |
| oneapi-src/oneAPI-samples |
758 |
|
0 |
0 |
about 2 years ago |
0 |
|
61 |
mit |
C++ |
| Samples for Intel® oneAPI Toolkits |