| google/filament |
16,722 |
|
2 |
7 |
about 2 years ago |
130 |
November 15, 2023 |
134 |
apache-2.0 |
C++ |
| Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 |
| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| glfw/glfw |
11,675 |
|
1 |
5 |
about 2 years ago |
7 |
October 21, 2023 |
613 |
zlib |
C |
| A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input |
| gfx-rs/wgpu |
10,004 |
|
16 |
318 |
about 2 years ago |
37 |
November 15, 2023 |
695 |
apache-2.0 |
Rust |
| Cross-platform, safe, pure-rust graphics api. |
| baldurk/renderdoc |
8,160 |
|
0 |
0 |
about 2 years ago |
0 |
|
54 |
mit |
C++ |
| RenderDoc is a stand-alone graphics debugging tool. |
| stride3d/stride |
5,942 |
|
0 |
1 |
about 2 years ago |
10 |
November 16, 2023 |
546 |
mit |
C# |
| Stride Game Engine (formerly Xenko) |
| stenzek/duckstation |
5,814 |
|
0 |
0 |
about 2 years ago |
0 |
|
102 |
gpl-3.0 |
C++ |
| Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64 |
| flightlessmango/MangoHud |
5,481 |
|
0 |
0 |
about 2 years ago |
0 |
|
119 |
mit |
C |
| A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb |
| gfx-rs/gfx |
5,295 |
|
665 |
78 |
about 3 years ago |
52 |
February 27, 2023 |
333 |
apache-2.0 |
Rust |
| [maintenance mode] A low-overhead Vulkan-like GPU API for Rust. |