| Unity-Technologies/MeshSyncDCCPlugins |
411 |
|
0 |
0 |
almost 3 years ago |
0 |
|
13 |
other |
C++ |
| DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia |
| newyellow/Unity-Runtime-Animation-Recorder |
341 |
|
0 |
0 |
almost 6 years ago |
0 |
|
7 |
mit |
C# |
| Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format. |
| vfxpro99/usd-resources |
293 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
|
| A curated list of USD projects and resources |
| Unity-Technologies/com.unity.formats.fbx |
206 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
other |
C# |
| FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max |
| mpreble/UnityFBXImporter |
95 |
|
0 |
0 |
about 11 years ago |
0 |
|
8 |
|
C# |
| robertjoosten/unity-another-auto-rigger |
41 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
gpl-3.0 |
C# |
| Unity scripts for the Another Auto Rigger system. |
| learning-gardens/pixel-lab |
15 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
|
HTML |
| A space for indie game devs, weird web artists, and anyone making or learning about all the strange things you can make with pixels |
| PacktPublishing/Unity-2017-Game-Development-Essentials-Third-Edition |
14 |
|
0 |
0 |
about 5 years ago |
0 |
|
3 |
mit |
C# |
| Unity 2017 Game Development Essentials, Third Edition, published by Packt |
| stylerhall/flipbook-packer |
14 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
Python |
| A useful utility that helps artists pack image sequences into texture atlases or sprite sheets. |
| theta360developers/unity-streaming |
13 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
|
|
| Live streaming with Unity. Code for this blog post on theta360.guide |