| patriciogonzalezvivo/thebookofshaders |
5,553 |
|
0 |
0 |
over 2 years ago |
0 |
|
58 |
other |
GLSL |
| Step-by-step guide through the abstract and complex universe of Fragment Shaders. |
| patriciogonzalezvivo/glslCanvas |
1,659 |
|
17 |
14 |
almost 3 years ago |
36 |
November 23, 2022 |
42 |
mit |
JavaScript |
| Simple tool to load GLSL shaders on HTML Canvas using WebGL |
| libretro/common-shaders |
879 |
|
0 |
0 |
almost 4 years ago |
0 |
|
35 |
|
C |
| Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders. |
| xissburg/XBImageFilters |
624 |
|
2 |
0 |
over 11 years ago |
4 |
March 24, 2015 |
3 |
mit |
Objective-C |
| OpenGL ES 2-based image and real-time camera filters for iOS |
| wshxbqq/GLSL-Card |
616 |
|
0 |
0 |
over 7 years ago |
0 |
|
3 |
|
|
| 着色器语言 GLSL (opengl-shader-language)入门大全 |
| twostraws/ShaderKit |
593 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
mit |
GLSL |
| A library of fragment shaders you can use in any SpriteKit project. |
| mellinoe/ShaderGen |
410 |
|
0 |
0 |
over 5 years ago |
0 |
|
32 |
mit |
C# |
| Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, |
| overtone/shadertone |
361 |
|
21 |
0 |
almost 6 years ago |
9 |
October 05, 2015 |
7 |
other |
Clojure |
| A mix of www.shadertoy.com and Overtone |
| septag/glslcc |
344 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
bsd-2-clause |
C++ |
| GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang |
| Jam3/jam3-lesson-webgl-shader-intro |
277 |
|
0 |
0 |
over 8 years ago |
0 |
|
3 |
mit |
|
| A brief introduction to fragment shaders. |