| polymonster/pmtech |
832 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
mit |
C++ |
| Lightweight, multi-platform, data-oriented game engine. |
| fynnfluegge/oreon-engine |
598 |
|
0 |
0 |
almost 3 years ago |
0 |
|
5 |
gpl-3.0 |
Java |
| OpenGL/Vulkan Java 3D Engine |
| enginmanap/limonEngine |
573 |
|
0 |
0 |
over 2 years ago |
0 |
|
47 |
lgpl-3.0 |
C++ |
| 3D FPS game engine with full dynamic lighting and shadows |
| Angelo1211/HybridRenderingEngine |
404 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C++ |
| Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. |
| jose-villegas/VCTRenderer |
318 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C++ |
| A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/ |
| DiligentGraphics/DiligentSamples |
298 |
|
0 |
0 |
about 2 years ago |
0 |
|
22 |
apache-2.0 |
C++ |
| Sample projects demonstrating the usage of Diligent Engine |
| Qfusion/qfusion |
264 |
|
0 |
0 |
over 4 years ago |
0 |
|
9 |
|
C |
| Source code for cross-platform OpenGL gaming engine |
| libgdx/box2dlights |
249 |
|
15 |
9 |
over 2 years ago |
6 |
November 16, 2019 |
18 |
apache-2.0 |
Java |
| Fork of box2dlights by Kalle Hamalainen |
| htmlboss/OpenGL-Renderer |
190 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
mit |
C++ |
| Modern OpenGL renderer written in C++17 |
| rinkowei/OpenGLES_Examples |
188 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C |
| The implementation of real-time rendering technologies based on Google Angle(OpenGL ES 3.1) and SDL2 |