| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| SaschaWillems/Vulkan |
9,417 |
|
0 |
0 |
about 2 years ago |
0 |
|
10 |
mit |
GLSL |
| Examples and demos for the new Vulkan API |
| EmbarkStudios/rust-gpu |
6,688 |
|
0 |
5 |
about 2 years ago |
27 |
June 02, 2023 |
103 |
apache-2.0 |
Rust |
| 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 |
| ConfettiFX/The-Forge |
5,493 |
|
0 |
0 |
9 months ago |
0 |
|
30 |
apache-2.0 |
C++ |
| The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 |
| crosire/reshade |
3,620 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
bsd-3-clause |
C++ |
| A generic post-processing injector for games and video software. |
| google/angle |
2,723 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
other |
C++ |
| A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. |
| Inori/GPCS4 |
1,914 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
gpl-3.0 |
C++ |
| A work-in-progress PlayStation 4 emulator. |
| google/shaderc |
1,683 |
|
0 |
0 |
about 2 years ago |
2 |
July 25, 2017 |
127 |
other |
C++ |
| A collection of tools, libraries, and tests for Vulkan shader compilation. |
| microsoft/ShaderConductor |
1,519 |
|
0 |
0 |
over 3 years ago |
0 |
|
28 |
mit |
C++ |
| ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages |
| shader-slang/slang |
1,459 |
|
0 |
0 |
about 2 years ago |
41 |
November 29, 2023 |
117 |
mit |
C++ |
| Making it easier to work with shaders |