Fx11 Alternatives

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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Alternatives To microsoft/FX11
Project Name Stars Downloads Repos Using This Packages Using This Most Recent Commit Total Releases Latest Release Open Issues License Language
crosire/reshade 3,620 0 0 about 2 years ago 0 7 bsd-3-clause C++
A generic post-processing injector for games and video software.
ValveSoftware/ToGL 1,950 0 0 over 10 years ago 0 6 other C++
Direct3D to OpenGL abstraction layer
microsoft/ShaderConductor 1,519 0 0 over 3 years ago 0 28 mit C++
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
shader-slang/slang 1,459 0 0 about 2 years ago 41 November 29, 2023 117 mit C++
Making it easier to work with shaders
elnormous/ouzel 966 0 0 over 2 years ago 0 18 unlicense C++
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
polymonster/pmtech 832 0 0 about 2 years ago 0 3 mit C++
Lightweight, multi-platform, data-oriented game engine.
MethanePowered/MethaneKit 731 0 0 about 2 years ago 0 15 apache-2.0 C++
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
aras-p/hlsl2glslfork 470 0 0 over 6 years ago 0 30 other C++
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
microsoft/FX11 411 0 0 about 2 years ago 0 0 mit C++
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
mellinoe/ShaderGen 410 0 0 over 5 years ago 0 32 mit C#
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Alternatives To microsoft/FX11
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